Consider everything she facilitates: Freedom of play on your turn An ungodly amount of creature and artifact enter-the-battlefield triggers (and, likely, leave-the-battlefield triggers) An equally ungodly number of bodies to send to battle or sacrifice to the altar of your choice or tap to pay for convoke costs (consider that Throne of the God Pharaoh regularly loses opponents 10+ life at each of my end steps, if it doesnt just end the game) Offense and defense, as this deck can send everything it has every single turn, with Myrel creating untapped replacements for every single soldier you have Ample low-mana value, low power/toughness creatures to trigger all of whites card draw effects If a commander were printed that read: protect your board and make an army, such a commander would be considered a playtest card for White: the Commander

While Disneys Lorcana is one of my favorite family games to play, as well as one of the best two-player games, its been hard to get it into the hands of players
So much so, in fact, that its price seems to be rather low right now
You regularly see an opponent tutor for a card during his or her turn but not have the mana to use it, so the player passes the turn
Depletion Counters Running a proliferating commander is one of the only situations where youd want to run the depletion lands in EDH